Stop this Monkey Business!

Or don’t. Monkey Business is a stacking game with gee, monkeys. There are multiple variations, but the main principle is stack monkeys, only a certain quantity are allowed to touch the table, and best out of three is the general implication for most of the games. You can do best out of one if you are in a rush or if it best suits the scenario in another means.Monkey Business

I like that this is a visual game. Instead of the theoretical stacking, you get to actually physically place the monkey there, which is good for people who have trouble visualizing without a diagram or some-such.

The downside to it being a visual game is that when you are placing the monkeys, you have to have a very steady hand so as to not knock anything down. The table or board must be very solidly placed, and not wobbly, and you should not play with a tablecloth (the wrinkles make it hard to place pieces flat).

Another reason I like Monkey Business is it builds creativity. There are multiple types of monkey (the position the monkey is standing in), so you can’t just stack them. Some things you can do include balancing them on their backs and hanging them by their tail off another monkey. It takes a lot of creativity, cleverness, and a still hand to make this work.

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Anachronism is…

Anachronism is a non-random collectible card game. Anachronism is a way of learning about ancient peoples and how they fought. Anachronism is… fun!Anachronism

As I said, Anachronism is a collectible card game. You collect the different sets of warriors, weapons, armor, inspirations, and specials (random other stuffs). Each card has its category (of the above named), its special bonuses to help you as you play, and a little sentence or two explaining the history of the given object. The base game is the board and William Wallace against Joan of Arc. But there are many others…

William Wallace is Scottish, though they call it Celtic [for simplicity]. Joan of Arc is French. These are not the only nations. Some collectibles include Japanese, Greek, Norse, and Roman!

You can mix and match cards to get the set you want. I find this convenient, as it makes game play much more interesting.

Just like with every game, however, there are some kinks in this armor. The font on the cards for the historical info is quite small, and the writing is too close to the border of the card. On some cards I also wish they put more historical info on, instead of just one sentence.

Then again, this game is unique because the collectibles are real warriors, real weapons, and real armor types. It gives you historic facts to explain the importance of each. And one day, instead of playing, you may find yourself idly sitting on a couch, reading the facts and making full sets of armor, instead of just one piece, as used in the game. One day, you may find yourself looking through and going over to an adult, and saying something like, “Did you know sometimes the Scottish used to fill the castle moat with thistles instead of water?” (True fact, on the Celtic starter inspiration card).

I find this game quite fun and educational. I hope you will play it and enjoy it as much as I did!

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Don’t commit Zombicide!

Zombicide is a very strategic, gee, zombie game. Big surprise, right? Uh-huh. Anyway. You pick characters, and get one random piece of equipment. You also get a special bonus depending on the character. My character, Phil, started with a pistol. My random piece of equipment? A pistol. This was actually convenient for me, as on the equipment card it says you can use them as dual weapons, meaning I could shoot with both using just one action. Phil got the pistol at the beginning because Phil is a cop.Zombicide

In the scenario we played, we started in the middle of the board. Our job was to grab 5 objective tokens, spread all around the board, and search rooms to find canned food, rice, and water. Once we found/collected all of the objects, we had to get all 3 required objects (food, rice, water) to the exit.

There is a catch to killing every zombie you can see. For each zombie you kill, you get an experience point. In this game, experience points are actually a bad thing. There are levels for experience points. When any one player reaches the next level, you start spawning the next level’s number of zombies. In other words, the more zombies you kill, the more zombies will spawn.

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This would have been a +1 to rating +1 to rating+1 to rating+1 mto rating+1 to rating game, but it was just too long. We started playing at 5:30. We handed over the board to the people that were hosting (they owned the game) so that we could go home around 9:00. Nobody even died until around 8:00!

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Do you want Codenames?

Your answer should be yes. Codenames is a fun strategy game that can play with two or more players. If you have two or three players, you are on the same team; it is a cooperative race against the clock to have your teammates guess the locations of your team’s Secret Agents.Codenames

If you are playing more than three players, you split into two teams. One person on each team is the Spymaster (just like in 2-3 player). They pick a key card at random, placing it between both Spymasters. It shows placements in the array of random cards that are the names they need you to guess correctly.

As Spymaster, you give a 1-word clue and a number of your team’s Codenames that it applies to. They can guess that many Codenames, one at a time, plus one extra (to make up for ones they couldn’t find on previous turns), until they either run out of guesses or find a Codename that doesn’t belong to their team.

There are four teams that you could find a Codename for.

Your team: place one of your team’s tiles on top of the Codename card.

Other team: place one of their team’s tiles on top of the Codename card. This acts as a point for their team.

Innocent Bystander: place an Innocent Bystander tile on top of the Codename card. This does nothing, it simply shows that the Codename has been guessed.

Assassin: Whichever team found the assassin automatically loses. Game over.

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Are you going to Ninja Camp?

In Ninja Camp, you are all students, going through the training course and collecting points. Avoid walls and traps while earning points and messing up the other players!Ninja Camp

When you can’t find any legitimate moves to make, you must Pass, at which point you are out of the game. Even though you are out, you leave your pieces on the board, right where you last had them. Now that you are out, these pieces serve as obstacles. Count up how many points you have by counting the point  value on each card in your discard and hand.

It doesn’t matter who is the last one standing. Whoever has the most points wins! They get personal training from the Sensei!

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