2048

No, not the year, the game. What game, you ask? Well, that’s why I’m here to talk about it. 2048 is an online game that I was first introduced to as a Chrome extension on the school Chromebooks. Somewhat like fidget spinners (see previous post), I was hesitant to try it. After all, it was just a fad, and how interesting could a bunch of numbers on the screen be? But I caved, and, the fad long passed, I am one of the people who still plays it regularly.

2048 is a math game that uses incessant doubling. How does it work? You start with two numbers somewhere in the grid (which is four by four). These first numbers are either two or four. You use the arrow keys to move all pieces in the grid as far in one direction as they can possibly go (obstructions being the edge or other numbers). If they hit another piece of the same number value they join to become double their value. With each move, either a two or a four is added to the grid in some random open space. Each time you combine numbers, your score goes up by the value of the number they turned into (an eight plus an eight equals a sixteen plus sixteen points). The game ends when you fill up every space on the board and cannot combine anything.

Officially, the goal of the game is to reach 2048. At first this confused me. I’d already reached 2048. Heck, my record is seven thousand something. Finally, a friend of mine realized that I was confused and explained to me that the goal wasn’t the score, it was the actual number tile 2048, which I had and have not reached, but he had. Void of this, I look at the goal as attempting to beat my high score, which the extension saves so that whenever I pull it up at school I can continue attempting to reach it.

There are alternate versions of 2048, enough so to have an entire website of variations. These use images to represent the numbers. There’s an Infinity War version, Sherlock, Doctor Who, Harry Potter… and that’s just scratching the surface (there are multiple of these, so I just chose one of each to put up here). Especially considering that I don’t like math games, 2048 is lots of fun and something I can safely say I am glad to have tried.

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Fleeing the Complex

Well, I’m not just talking about Fleeing the Complex. I’m also talking about Infiltrating the Airship, Stealing the Diamond, Escaping the Prison, and Breaking the Bank. But the website is called Fleeing the Complex. I wouldn’t count Breaking the Bank, but it’s referenced in Infiltrating the Airship and in Escaping the Prison, and stars Henry Stickman, so I will.

Each game has a plot, choices to make, crazy reactions to those choices that make no sense, hilarious effects, numerous references (“‘You’re a bender, Harry.’ -Gandalf.”) and epic fails. Breaking the Bank doesn’t have much of a plot on its own, but the rest have an intro and extensive inter-weaving of events meant to make it as enjoyable as possible. I would love to give more examples, but that would spoil the fun!

Perhaps my one complaint with these is that the timeline is confusing. Infiltrating the Airship referenced Escaping the Prison, Stealing the Diamond, and Breaking the Bank, Escaping the Prison made a reference to the teleporter’s previous uses and also made it clear that it came after Breaking the Bank, and Fleeing the Complex mentioned the character Charlie, who Henry met in Infiltrating the Airship. By this, I’d guess that it goes Breaking the Bank, Escaping the Prison, Stealing the Diamond, Infiltrating the Airship, and then Fleeing the Complex. I confirmed this by going to the Henry Stickman Wiki. I guess I didn’t need to do a complicated tangle of deduction? Oh well, it was good practice.

Anyways, these games are madcap silly and loads of fun. One of the reasons they’re so great is that each game has multiple endings, and, with the exception of Breaking the Bank, several ways to win, each with its own label. For example, Stealing the Diamond has three endings: The Aggressive Ending, The Epic Ending, and The Undetected Ending.

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Can You Survive the Oregon Trail?

Wow, this is an old one. For those of you who don’t know, Oregon Trail is a DOS game that came out in 1990. My Social Studies teacher last year gave us a link to it and an entire class hour to just play, because it’s historical and all that. Everything is run using typed commands, like numbers, Enter, Y and N. (Yes and No.)

In Oregon Trail, you get to choose a difficulty setting. You can be the banker, with a ton of cash for supplies, the carpenter, with less, or the farmer, with very little. The less cash you’ve got at the start, the more points you get for surviving. You also get to choose what month to leave in. Too early, and it’s too cold at the start, too late and you freeze near the end. Nasty business, weather. You name the 1-5 people in your party. You have to buy your supplies in the shop before you leave (because obviously, you wouldn’t leave without supplies, would you? That would just be dumb), but thankfully, the guy at the shop gives you some guideline suggestions on what to buy.

As you move along the trail, you can adjust your pace and rations while watching your party health and supplies. You can buy supplies at the forts along the way, trade with other travelers, or hunt for food. If the weather gets extreme or someone gets hurt, you can rest for a few days, but don’t lose track of time. You still have to hit Oregon before it gets too cold.

You get to cross rivers, and, near the end, you have to choose paths. There’s also the looming possibility of someone dying. The caravan leader dies last, since that character is “you” and it’s hard to play when you’re dead. I heard that one of my friends played a game with Batman (leader), Superman, Wonder Woman, Aquaman, and the Flash. Aquaman drowned, and Superman, Wonder Woman and the Flash died from exhaustion. How ironic is that?

So basically, cross the country, and don’t die. Simple, and old school, but fun.

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DragonVale

I first started playing DragonVale when I was six. I played on my mother’s iPad, then on my tablet, then on my phone. DragonVale is a fun, child friendly (obviously) app where you raise and breed dragons. I’ve tried a few other games like it over the years, but never found it’s equal. (Granted, I’m a bit biased; it was my first dragon game online.)

Dragons come in types (Plant, Fire, Water, etc.). When you first unlock a type, you need to buy the Type Habitat and the main Type Dragon. Once you have these, you can breed them to gain combo dragons. These can live in Habitats of any type that match theirs. Note: if you breed a Fire Dragon with an Air Dragon, there are 4 possible  that dragon types you can breed. I’d presume that logically, this is due to dominant genes and the like, but I have no clue. I think the game just decides randomly.

Besides breeding dragons, you can also enter them in Colosseum competitions and send them on quests. These earn you Dragon Food, money, and gems.

Occasionally you breed rare dragons. For instance, I’ve just breed an Epic Tinsel Dragon, which is, according the the DragonVale Wiki, produced by a Holly Dragon bred with any species of Cold dragon.

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Crossy Road

The other day, I was on my phone playing a game called Crossy Road when my mother looked over my shoulder and said, “Wait… you’ve downloaded Frogger?” I was naturally confused, as to me, Frogger is the game where you all sit in a circle with the “Detective” in the center, and the “Frogger” sticks their tongue out at the other individuals in the circle, causing the others to “die” while trying not to get caught by the detective.

So, as I have found to be wise when I am utterly confused, I asked her what she meant and then showed her how the game I was playing worked. She has since downloaded the game, which I take to be a good sign.

Crossy Road appIn Crossy Road, you pilot your avatar (the starter is a chicken) across roads and rivers, avoiding many different obstacles, such as various speeds of cars and trucks, getting run over by speedy trains and jumping into an icy river in an attempt to cross it.

You play daily challenges, which can be anything from frightening three birds (background scenery; I barely noticed them until I got one of these challenges) to hopping four hundred times (every time you move is counted as a “hop”). To move forwards, you can just tap the screen, and if you want to move sideways or backwards you swipe in that direction.

Challenges and daily prizes give you “gifts”, which you open to receive a randomized quantity of coins. You can also get coins by jumping on them during the game. Once you get one hundred coins, you can “win a prize”, which is where you win a randomized avatar.

The avatars are grouped by category. I’ve been mainly using the Arctic setting since near the very beginning, when I won an Arctic fox, then later on an Arctic hare, and I believe my default right now is a puffin.

Every map has it’s quirks. the Savanna has ridiculously breakneck fast tourist buses, Australia has alligators in place of some logs that can snap up and eat you if you jump too close to their head, and Pac-Man has ghosts to avoid instead of cars, but don’t be fooled by the little pellets that Pac-Man eats in standard Pac-Man: they’re just for show.

Each avatar has it’s quirks, too. The pumpkin leaves a trail of candy that falls out of its top every time it jumps, the vampire spontaneously turns into a bat and then turns back, and if you have your volume on, you can hear that the piper really does play bagpipes!

Some of the avatars are awesome, some are strange, some are adorable, and some are downright impossible! There’s 3.1, the computer; the African termite, which is kind of freaky due to the blocky animations; the baby animals category, which has fawns and iguana hatchlings and baby bunnies… so downright cute; and somehow the plate of kimchi is able to move independently?

Woah, look at me… I haven’t even told you the goal of the game! It’s a game against yourself, so your goal is to beat your highscore, and possibly those on the leaderboard, if you’re more ambitious than I am.

You can also play multiplayer if the other players are using the same router as you are, in which case the goal is to see how far you can make it as a team.

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Terraforming Mars

One of those things that we all love to fantasize about. Or at least, I do. Because honestly, who doesn’t want to imagine turning a desolate, uninhabitable planet into a technological wonder?Terraforming Mars

In Terraforming Mars, each player represents a corporation that is helping in the terraforming process. They are competing to help the most (tracked as points) in order to gain more government funding.

The terraforming process itself has three necessities. Oxygen, heat and water. To make these, you play cards out of your hand that increase your steel, titanium, plant, energy, heat and money productions. You use the money to do this, which is why you (of course) want as much money as possible.

Some cards just require money, but some require specific things that you have to discard or simply have in front of you.  This is where you have to be really careful and smart about how you play (Munchkin skills help with that). Other cards can only be played when the conditions are right. For instance, some cards (Livestock, I believe) can only be played when there is at least 7% oxygen. The game ends when the planet is technically habitable, or -if you’re playing alone- when you hit a certain amount of generations (turns).

If there was one thing I could change about this game, it would be to add a cooperative version. As fun as it is to be competing corporations, I would like to believe that in the event of a terraforming mission we would work together.

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Eyes of the Jungle

Eyes of the Jungle is a cooperative game where there are 8 artifacts that all have to get back to their spaces, but they’re blocked by obstacles. This little difficulty is especially amplified by the way the board is set up: the obstacles, remedies and artifacts are all mixed together and then placed face-down, so you don’t know whether you’re going to pick up an obstacle, which then has to be placed in its numbered space, a remedy, which is saved until you decide to use it in order to remove an obstacle, or an artifact, which stays in place and must move one space at a time towards its destination.Eyes of the Jungle

I enjoy the mechanics of this game, particularly the remedies. We did end up adding a couple obstacles to some of the remedies so that they made sense, and so that each obstacle had at least 1 way to clear it. That said, even with the additions, it’s still pretty hard.

The reason it is so challenging is because there are way more obstacles than remedies. I appreciate that, even as a game meant for young(ish) children, it’s actually pretty easy to lose.

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Harry Potter Trivia!

For all of the Potterheads like me out there, it turns out there is now a Harry Potter Trivia game! I found it at Hot Topic when I was spending some gift cards I got for my birthday.Harry Potter Trivial Pursuit

The questions were in six categories, each assigned to a different color: The Dark Arts: Purple; Hogwarts: Blue; Magical Spells & Potions: Pink; Magical Objects: Orange; Magical People: Yellow; and Animals & Magical Creatures: Green. Questions in a category could range from “What creature did Hagrid introduce to the class during his first lesson?” to “What type of dragon does Cedric Diggory face in the first task of the Triwizard Tournament?”.

For my first game, I played with Mom, but then she had to go make dinner. Luckily, one of the perks of this game is that you can play it by yourself, too. Be forewarned: some of the questions are very hard.

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Max

Max is a cooperative kids board game where you are trying to get the little critters (Chipmunk, Mouse and Bird) to the tree before Max (the cat) catches up to them. It was one of my first games and my first cooperative board game.Max

I like the aspect of choice. A lot of kids’ games, you just pick up the card and hope it goes in your favor. In Max, you get to choose which critter to move on a given turn.

I think, if you put your mind to it, it’s pretty hard to lose. I wouldn’t know, because recently my goal has been to make the cat win. Meanwhile the other player (my cousin) has been trying to get the animals to the tree. Thus, it can also be a competitive game. In the picture above, my cousin had successfully gotten the chipmunk to safety when I rolled double black, so Max ate the other two.

I think the treats and trails are cute. There are four cat treats, so if Max gets too close to the critters for your comfort, you can call him back to his starting point. There are also trails, one for each critter. When they land on their trail, they take the trail to wherever it ends. They’re effectively shortcuts. Unfortunately, Max, if he lands on it, will also take the trails.

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I have a Brain in a Box!

Or I have a BrainBox game. I’m really excited about this one, as I have had a BrainBox game for quite a while. I actually got my first one at Brookfield Zoo a while back. We kept it in the car and I would read the cards on long drives. Eventually I found out how to play and started playing with my grandmother before school.Nature BrainBox

In BrainBox, you reach into the box, choosing a card at random. Simultaneously, the other person turns the timer and you start reading the card. You have ten seconds to memorize as much as you can. When the other person says “Time” (or something similar) marking the end of the ten seconds, you hand over the card. You roll the die (eight-sided) and the other person reads you the question on the back of the card that corresponds with that number. If you answer correctly, you keep the card in your score pile. If you don’t, you put it back in the box.

I love the facts. I have a big thing for random facts, as anyone who knows me can confirm. The fun facts and little tidbits of information scattered everywhere in this game are right up my ally.

The questions can be quite random. I first found this out when I was playing the US States one a while back. I had pulled the Florida card. I read it, flipped it, rolled, and was completely confident in my ability to answer. I read the question confidently, ready to burst out the answer. “How many oranges are pictured?” Wait… what? I have since realized that a lot of the question are based on the pictures. For instance, on the Flightless Birds card of the Nature box, I once had a question that read, “Which bird has its legs crossed?”

This game is fast and can be concluded whenever it is necessary. At the peak of our playing time, Grandma and I could go through the whole box of over fifty cards in less than an hour!

Also, as I have just recently found out there is an online version, at the website linked to above.

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